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    #16
    Hello,
    I've tested version 2026-01-23 and I confirm your changes.

    1. Switching back between format  and \uea67 works now ok.

    2. HTML structure doesn't changed after events.

    3. CSS class is changing according to state. But you missed
    Code:
    .fontIconFocusedDown
    on above list. :)
    So here is full list for future reference:
    Code:
    .fontIcon,
    .fontIconOver,
    .fontIconDown,
    .fontIconFocused,
    .fontIconFocusedOver,
    .fontIconFocusedDown,
    .fontIconDisabled {
    ...
    }
    Thanks your update.
    Best regards

    Comment


      #17
      Hello,
      I've found another issue regarding font icons. This time it's double icon display on IconButton. Button works fine but from unknown reason on IconButton icon is showed twice.
      To test this you only need a simple IconButton. Test case:
      Code:
              IconButton button1 = new IconButton("Test");
              button1.setIcon("box/silk/add.png");
              mainLayout.addMember(button1);
      
              IconButton button2 = new IconButton("Test");
              button2.setIcon("sprite:font:cssClass:fontIcon;value:;");
              mainLayout.addMember(button2);
      
              Button button3 = new Button("Test");
              button3.setIcon("box/silk/add.png");
              mainLayout.addMember(button3);
      
              Button button4 = new Button("Test");
              button4.setIcon("sprite:font:cssClass:fontIcon;value:;");
              mainLayout.addMember(button4);
      Effect:
      Click image for larger version

Name:	2026-02-15_17-28.png
Views:	4
Size:	3.4 KB
ID:	277126
      In developer console structure for icon is doubled:
      Click image for larger version

Name:	2026-02-15_17-30.png
Views:	4
Size:	107.7 KB
ID:	277127

      So far tested several other widgets and haven't seen this behavior anywhere else beside IconButton.
      Tested on nightly SmartGWT 14.1p 2026-02-15
      Best regards

      Comment


        #18
        Thanks for the report - this has been fixed for tomorrow's builds, dated February 16 and later.

        Comment


          #19
          I confirm, it's fixed in nightly 2026-02-16.
          Thank you for fast response.
          Best regards

          Comment

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